At this archetype's unrestricted phase it also had " Super Polymerization" and " Soul Charge" Spell Cards at 3 and ran " Arcanite Magician" ("Winda" + "Falco") and " Leo, the Keeper of the Sacred Tree" ("Construct" + "Falco") as the Lion was hard for some archetypes to get over.Īll "Shaddoll" Main Deck monsters monsters can only use one of their effects per turn, and only once that turn, so players are advised discretion and to plan ahead. Nowadays "Shaddolls" can be run as support with the " Railway" series with " Shekhinaga" (usually with " Kaiju"), " Prediction Princess" for Flip Effect support or the newer " Invoked" Fusion archetypeĪlthough the main focus of this archetype is Fusion Summoning of " El Shaddoll Winda", " Shekhinaga" (with " Mathematician") and " Construct" (until it was banned OCG lifted the ban on El Shaddoll Construct in October and more recently, in November 2019, the TCG also removed it from the ban list), the Level 4 "Shaddoll" monsters are the most disruptive on the Field, namely " Shaddoll Dragon", who bounces cards when flipped face-up and " Shaddoll Squamata", who destroys a monster. Previously "Shaddoll" Monsters were run with a LIGHT engine (notable cards in Recommended). A quick but important note on the effect of "Squamata" is it can be used to send even "Shaddoll" Spell and Trap cards, this is only important for " Shaddoll Core" who will recover another "Shaddoll" Spell or Trap from the Graveyard. And lastly, " Shaddoll Squamata" and " Shaddoll Hedgehog" are best for searching the other two or left be until they are Drawn as the 1st basically acts as any "Shaddoll" when sent and the second usually searches the other of the first two. Playing style įor the "Shaddoll" Effect Monsters activating their Graveyard effects is the quickest way of gaining advantage, especially " Shaddoll Beast" who is usually the first to be sent off of " Shaddoll Fusion" or " Sinister Shadow Games" with " Shaddoll Falco" soon to follow. " El Shaddoll Construct" uses these shadow strings to control the manifested shadows, and with this to extend its influence and power. In the abyss of this world, there is a certain something called the " Shaddoll Core" (The Primordial "Core" of Shadow-Possession) which gives birth to shadows that absorb light, the "Shaddoll". "El Shaddoll" is a play on " El Shaddai", one of the Judaic names of God. "Shaddoll" is a portmanteau of the words "shadow" and "doll". "Curse of the Shadow Prison" has "Satellerknight Unukalhai" with the staff from "Constellar Rasalhague", which is the card "Evilswarm Kerykeion" is based off of. Head of "Cairngorgon, Antiluminescent Knight"Īrmor of " Satellarknight Unukalhai", as well as " Qliphort Genius" " Winda, Priestess of Gusto" and " Pulao, Wind of the Yang Zing" " El Shaddoll Construct" and " Apoqliphort Towers" " Gem-Knight Crystal"/" Shaddoll Core"/" Cairngorgon, Antiluminescent Knight"/" Infernoid Devyaty" " El Shaddoll Construct" having stolen the powers of " Nekroz of Trishula" and fused with " Infernoid Devyaty"Įl Shaddoll Construct/ Shaddoll ConstructĮl Shaddoll Grysta/ Helshaddoll Hollow/ Shaddoll Zefracore Monsters released in later support are derived from other " Zefra"-related archetypes such as " Qli", " Infernoid" and " Ritual Beast". Each card also takes reference from a form of ancient Jewish mysticism known as "Kabbalah". The "Shaddoll" cards appear to be darker puppet versions of cards from other archetypes in the Duel Terminal world, with their threads coming from the back of " El Shaddoll Construct".
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